Build anything from characters that run around to mighty machines that drive, blast, crawl, and fly! Then play with your creations in action-packed games, share what you’ve built with your friends, and explore creations made by people all over the world!
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Release Date:
Sep 25, 2017
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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Blocksworld has been available on iOS devices since August, 2013. We're finally coming to PC (obviously), but we don't want Blocksworld on PC to feel like a cheap mobile port. So we're redesigning many elements of the game. Initially, the biggest change is going to be the UI, which requires a pretty extensive overhaul. Then we'll move on to updating build functionality to give more control to PC users than iOS devices allow. During this redesign phase, we want Blocksworld to be available to play in order to learn more from our players about how we can continue to improve.”

Approximately how long will this game be in Early Access?

“We plan to take until the first quarter 2018 at the latest, essentially until we've finished implementing the redesigned UI elements for PC. We also plan to continue development and support of Blocksworld past the Early Access phase. Stay tuned for a public roadmap!”

How is the full version planned to differ from the Early Access version?

“The goal of Early Access will be to produce a functional PC version of Blocksworld. There are elements of the iOS version that will not translate well to a PC format (especially UI and controls). Ultimately, the full version of Blocksworld PC is planned to feature a fully redesigned UI for ease of use with a keyboard and mouse, as well as controllers.

Additionally, there are planned updates to action blocks and scripting in general. If you've played the iOS version, you're probably aware of some finicky blocks, like moving platforms and antigravity blocks. While these usually function well enough, they're not always the most useful or intuitive. We're rethinking how these blocks (and more) should work to maximize their building potential!

We will also continue to support and update the full version with additional features, building blocks, actions, and expanded community interaction well past the Early Access phase.”

What is the current state of the Early Access version?

“Worlds can be built, played, and shared with other players. However, many social features are missing. Some aspects of the UI and some building elements and actions may be frustrating to use for the time being.”

Will the game be priced differently during and after Early Access?

“Blocksworld is free to play. There are some paid premium features within, but everything can be earned by playing the game; there is no requirement to pay real money for anything.”

How are you planning on involving the Community in your development process?

“In the past year of Blocksworld's development on iOS, we've become much more transparent with our processes, and we intend to continue that as we develop the game for PC. We've been trying to include our community as much as possible in our planning and design phases of new features and blocks. We love it when we're able to incorporate and implement ideas for new blocks or features from our community. Our development team is constantly impressed with what the players able to do with the pieces we provide, and we're often amazed at the novel ways they can combine features to create new potential that we never thought possible. We want more of that going forward as we work to expand and improve Blocksworld!”
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Feature List

  • Utilize a diverse selection of blocks to build anything: cars, trucks, boats, planes, trains, everything you can imagine is possible!
  • Action blocks bring your creations to life: wheels, motors, hinges, thrusters, sensors and even antigravity devices give a wide range of fun possibilities!
  • An intuitive in-game scripting system allows anyone to program complicated contraptions and entire games quickly and easily!
  • Create, share, explore, and trade unique experiences and models with other players from all over the world!
  • Build a car, design a course, publish the race and watch the world race for the fastest time!

About This Game

Blocksworld is a build-and-play system that brings the imaginative joy of toy blocks to your computer, allowing you to bring your digital creations to life! Build anything you can imagine with a diverse set of building blocks, colors, and textures, then program them to function with action commands. Cars, trucks, trains, airplanes, boats, submarines, space ships, robots, animals, dinosaurs, anything is possible!

Once you've created a world you're proud of, share it with other players in our community! Let people from around the world interact with the experience you've created, and browse worlds built by others to find more inspiration yourself! Watch as trends and memes rise and fall!

If you can imagine it, you can build it.

System Requirements

Windows
macOS
    Minimum:
    • OS *: Windows Vista or 7
    • Processor: Intel Core 2 Duo
    • Memory: 3 GB RAM
    • Graphics: SM3 512MB VRAM
    • Storage: 2 GB available space
    Recommended:
    • OS *: Windows 8 or 10 64bit
    • Processor: Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: SM4 1GB VRAM
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: Mountain Lion (10.8)
    • Processor: Intel Core 2 Duo
    • Memory: 3 GB RAM
    • Graphics: SM3 512MB VRAM
    • Storage: 2 GB available space
    Recommended:
    • OS: Sierra (10.12)
    • Processor: Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: SM4 1GB VRAM
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.

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